STEELWALKER

About The Project

Steelwalker is the story of two friends venturing out from their secluded low-tech village to find a world devastated by high-tech mech warfare. The two friends must cooperate to find a beacon that will ward off remaining mechs from their homes and families.


The game is presented as a multiplayer split-screen experience and features tools unique to each player, exploration, puzzles and combat.

It was developed over the course of about 8 months by a team of 9 Game Development students including myself.


Read more about it on the Project Website!

My Contributions

I served as programming lead, directing and overseeing the programming efforts of the other programming talent on the team. I spent a lot of time setting up systems for other programmers and artists. I'm planning on making a few blog posts explaining some of my work in more detail soon.


Highlights include: